#include "Model.hpp"

Model::Model()
{
}

Model::Model(Shader& shader): DrawableObject(shader)
{
}

Model::Model(Model const& copy): DrawableObject(copy)
{
    _path = copy._path;
}


Model::~Model(void)
{
}

void                Model::setPath(std::string const& path)
{
    _path = path;
}

std::string const&  Model::getPath() const
{
    return _path;
}
